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The Count-y Fair

Count on June Bug

WNET / PBS Kids

Role Lead Developer
Core Tech JavaScript, PixiJS, Spine, WebGL

Count On June Bug: Count-y Fair is a PBS Kids educational web game that helps young learners practice counting, sorting, sequencing, and pattern recognition through a collection of county fair-themed activities. Players explore a connected fairground world alongside June Bug, completing interactive challenges designed to reinforce foundational math skills. As the sole developer on the project, I was responsible for the complete implementation of the experience, partnering with design and production to bring the game from concept to release. Using PixiJS, Spine, WebGL, and GSAP, I built the gameplay systems, activity framework, user interface, animation integration, and progression systems that powered the final product.

  • Lead developer responsible for the complete implementation of the game.
  • Built multiple educational gameplay systems supporting counting, sorting, sequencing, and pattern-recognition activities.
  • Developed the navigation and progression systems connecting activities into a unified experience.
  • Integrated and implemented Spine character animations throughout the game.
  • Created reusable gameplay and UI systems used across multiple activities.
  • Optimized the experience for smooth browser-based performance using PixiJS and WebGL.

Curious Media

Webpack, Babel