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Nogginville

Noggin / Paramount

Role Lead Developer
Platform Mobile (WebView)
Core Tech JavaScript, PixiJS, Spine, WebGL

Nogginville was a large-scale educational world and digital dollhouse experience created for Noggin. Players could customize characters, explore interactive locations, decorate spaces, and engage with educational mini-games designed to support early childhood learning. As Lead HTML5 Game Developer, I defined and implemented the technical architecture, built core gameplay systems, and led a team of developers throughout production. The project launched successfully as a mobile WebView experience, though its lifecycle was shortened after the shutdown of the Noggin platform.

  • Led development on a multi-year flagship educational product
  • Designed and implemented the core application architecture
  • Managed and mentored a team of four developers
  • Built reusable systems for world exploration, customization, and mini-games
  • Integrated analytics and live error reporting
  • Collaborated with client stakeholders, native mobile teams, and DevOps
  • Supported deployment within a native mobile WebView environment

Curious Media

Webpack, Babel, Node.js, GitHub Actions